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The Keep

   (8 reviews)
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About This File

A new level for Doom 2. I tried to go for form AND substance with this new WAD. e-mail me and tell me what you think.


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Argenteo

  

Another early map from M. Reed, has the same design issues like his hotel hell, far out from his memorable Hoover´s Dam.

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Unknown date

  
Another great map from this classic author. 4/5

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Unknown date

  
By today's standards with maps like "sapphire" and "Torment and Torture", this map is pretty bland but in its time it was exceptional. Perfectly captures the look, feel and gameplay of a classical map. Good ole' school. 4/5 P,S the author also made the legendary Hoover Dam!

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Unknown date

  
realy good actuly hi gameplay good graphix and its not to short eather good job 4/5

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Unknown date

  
Fun level, well-designed, and non-linear yet I never got lost. Bit too much ammo though.

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Unknown date

  
Very good level, easy but good. 4 starts -alien111

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Unknown date

  
Starts off fairly well but it is bland with a strange underground section that isn't balanced.

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Unknown date

  
This was a real blast to play through.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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