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Basilica

   (18 reviews)
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About This File

A HUGE one-player level set in a cathedral. Several puzzles and tons of mayhem. For use with original DOOM, v1.666+. Includes lots of original graphics and a Bach instrumental score. See below for important play info.


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doomedwarrior1981

  
Be warned this level is extremely challenging to figure out due to all the puzzles it is fun if you have the time to figure them out. It is a rather large and beautiful level.

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Meril

  
Great map, but without included walk-through I would never found those lion switches. Easy, but final battle is hard in comparison to others. 4,5/5

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Guest

  
Good stuff, but you do need to peek at cheat sheet now and then.

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cs99cjb

  
Jumping puzzles, lift puzzles, switch puzzles, walking puzzles: it's crammed with intricate little mechanisms. The gunplay is mostly shotgun sniping. If you like obvious progression then you'll loathe it; even the non-hidden doors are easy to overlook in the dark. The ending screen helpfully told me that my time of 01:05:54 'sucks' but I think I should get a prize for patience. I hated the one-time door that needs monsters to block it (in fact I cheated) so 3* from me.

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Guest

  
Lots of work. Has some nice scenes, nice decoration and new textures - although they give a bit too cartoonish ambiance. On places too dark, switch-hunty, and most of the puzzles didn't give fun. F.e. the door closing while approaching can be done but is quite tricky because it needs a monster to block it, and it just takes too much time. Fights @ UV are nothing special. Overall despite the gameplay: small 4* for the effort, also because it is from 1997.

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NuMetalManiak

  
very cool map, exploratory with nice architechture and some good fights. puzzling but very cool.

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Guest

  
Really quite nice to look at,decent gameplay.

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Guest

  
Hard puzzles. I finished the map with the walkthrough :P

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Guest

Unknown date

  
Amazing fun and good architecture and didn't confuse me as much as other big riddle wads, even though for a little while I was still wandering around.. 5/5 - Optimus

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Guest

Unknown date

  
I love this map. Maybe a little confusing at times, but great overall... - 5/5

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Guest

Unknown date

  
This is more than ten years old. You get several .bat files, but you can just run the .wad with e.g. Zdoom, and it works. The level has lots of new textures that look cartoony nowadays, but the lighting and layout are good, but a bit aimless. It's interesting to see a gothic library in a level presumably started before Doom II came out. The gameplay isn't bad, bit dull; there's a clever lift puzzle, a horrible stone catwalk puzzle. Very wandery at times.

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Unknown date

  
Could be part of Eternal Doom... but would be one of the weakest maps in the set. I liked the locked door texture and that's all. This map is huge, empty and easier than Fava Beans (play it on -fast or yawn when playing). Not bad, just boring and - for me - lacks atmosphere. For big castle-like maps, download Eternal instead and play maps 07,11,19... 2/5 stars, vdgg

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Unknown date

  
Fantastic wad - very beautiful and atmospheric. The gameplay is based on some clever puzzle-type features, so give yourself plenty of time to savour this one. Monster-wise, it's quite gentle.

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  • File Reviews

    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
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