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Revolution The Adventures of Neb

   (3 reviews)
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Travel throught the halls of Neb school and kill the evil teashies, who plan to enslave the children of the WORLD!!!!


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Looks like a project made @ school by a bunch of 8-12 year old kids. Ambiance is presumably nice for children of that age, but not for older. Besides that, it has too many problems, like monsters who aren't activated when they see you, too simple layout / decoration, and childishly poor monster placement / gameplay. Rated for 8-12 years: maybe 3*. Rated for 13-years and above: not worth a play + 0.5* for the effort, so very small 1*.

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I think I may have happened upon an all new low. If you want to play a school wad with new graphics for whatever reason, play phoenix3 or schoold2. If you hate yourself immensely, play this instead.

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Yet another "slaughter your schoolmates" maps that went out of fashion with Columbine. This was made by a boy half my age and is as bad as you would expect from the readme. It has dreadful new sprites, many of which face in only one direction, and isn't as good as that Finnish school wad that I played a while back. Violates two cardinal rules of the Doom mapper's bible: it contains toilets, and it is modelled on mapper's school.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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