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TEMPLE OF HATE

   (8 reviews)
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About This File

You are teleported into one of the main temples of the invaders. Here they practice black rites and the reanimation of sacrificed humans and their own kind. I've tried to convey the sense that you are desecrating the hallowed ground of these creatures by being there and they won't allow this without a fight. In your quest for the three skull keys you will pass through courtyards inner chapels and altar chambers, the "sewage" tunnels and ,briefly, HELL itself!


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Unknown date

  
Extremely poor gameplay backed up by pretty dire visuals. One to avoid. - No Poet

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Unknown date

  
Very good map, with excellent (well-balanced) gameplay, architecture and effects. The lava area near the end is a little bit unfair though. Thanks to NoPoet for drawing attention to it. :p - Grazza

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Unknown date

  
Crazy design, good monster placement but severely lacking in health packs.

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Unknown date

  
I never wanted to vote for the music in a wad, but this one made my day - mystic and great, 5*. The gameplay is ok 3*.

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Unknown date

  
i had a hard time finding that blood lava room. blood lava room damage is quite unfair. :( ~1/5

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Unknown date

  
Not a bad level, but neither a very good one. Decent for playing for a while, and it's rather entertaining. There are some HOMs and misalignements, and newbie mapping, but as I said it can be quite funny. Maybe a little too much challenging to the end.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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