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HARBOR2.WAD

   (13 reviews)
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About This File

From the seaport, where UAC goods are delivered, you will find your way to an ancient castle, which is very realistic both from outside and from inside. This WAD is a remake of an earlier version called HARBOR, which was a little too easy to play. There is more challenge in the hurt-me-plenty level, and completing the game in ultra-violence mode now really is a tough task.


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Guest

Unknown date

  
Good map that still feels fun.

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Guest

Unknown date

  
Perfectly decent action

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Guest

Unknown date

  
this is prity good alot its alot better than i expectid give it a try

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Guest

Unknown date

  
this was one of the first wads i played. it's still pretty fun and challenging, not to mention well-designed, considering how old this wad is.

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Unknown date

  
yea this is pretty good it was one of the first wads i played

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Guest

Unknown date

  
Considering it's age, it's a damn good wad. Good gameplay, great detail, and interesting design makes it a blast to play. I love how the level slowly "opens" up when you get farther into it. ****

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Guest

Unknown date

  
bob ferguson is a good mapper. I even sent him an email

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Unknown date

  
That was surprisingly fun and well-designed despite its age.

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Guest

Unknown date

  
Has a lot of potential. Looks great but the author made the amateurish and stupid mistake of putting former sergeants directly behind doors leading to insta close range deaths.

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
This is Bob Ferguson's best map. This was pretty fun to play unlike his older stuff which felt like huge, dull, confusing labyrinths compared to this one.

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Guest

Unknown date

  
Okay map; hasn't aged well but it does get good near the end. The well-designed castle saves the pwad from sucking, IMO. 3.5/5

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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