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HARBOR2.WAD

   (13 reviews)
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About This File

From the seaport, where UAC goods are delivered, you will find your way to an ancient castle, which is very realistic both from outside and from inside. This WAD is a remake of an earlier version called HARBOR, which was a little too easy to play. There is more challenge in the hurt-me-plenty level, and completing the game in ultra-violence mode now really is a tough task.


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Guest

Unknown date

  
Good map that still feels fun.

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Guest

Unknown date

  
Perfectly decent action

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Guest

Unknown date

  
this is prity good alot its alot better than i expectid give it a try

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Guest

Unknown date

  
this was one of the first wads i played. it's still pretty fun and challenging, not to mention well-designed, considering how old this wad is.

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Guest

Unknown date

  
yea this is pretty good it was one of the first wads i played

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Guest

Unknown date

  
Considering it's age, it's a damn good wad. Good gameplay, great detail, and interesting design makes it a blast to play. I love how the level slowly "opens" up when you get farther into it. ****

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Guest

Unknown date

  
bob ferguson is a good mapper. I even sent him an email

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Guest

Unknown date

  
That was surprisingly fun and well-designed despite its age.

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Guest

Unknown date

  
Has a lot of potential. Looks great but the author made the amateurish and stupid mistake of putting former sergeants directly behind doors leading to insta close range deaths.

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TimeOfDeath

Unknown date

  
cool map

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Guest

Unknown date

  
This is Bob Ferguson's best map. This was pretty fun to play unlike his older stuff which felt like huge, dull, confusing labyrinths compared to this one.

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Guest

Unknown date

  
Okay map; hasn't aged well but it does get good near the end. The well-designed castle saves the pwad from sucking, IMO. 3.5/5

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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