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After Life - no rest for the wicked

   (3 reviews)
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Rest in peace? Hah! Not here... >=)

Small layout that absolutely goes off in a 4 player game. 2 player is just as cool.

Stay on your toes and dont go deaf or you may miss that vital welp of pain from the lava.

If you run out of ammo then your doing great!


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Arrowhead

  

Great little duel map. And I do mean little -  you basically fight in a hellish broom-closet. All weapons make an appearance, w/ the BFG being especially deadly in this little arena.

 

I disagree w/ the author's statement that this is great for 4 player FFA. I found the map nearly too cramped for even two players. This makes rockets nearly useless in this map. The only place the RL is useful from, is from the perch where the RL sits - this is the only position in the whole map where rocketing is viable. The SSG alcove is also a tiny bit campy, but in a fast game, it'll probably go unabused.

 

Great map for duel, give it a shot!

 

[4/5]

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Doomkid

  
Fantastic map.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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