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Quake dOOm v1.0

   (10 reviews)
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About This File

This is mainly a Deathmatch WAD, but some single-player support has been added, too. COMPLETELY NEW! Not at all like my pervious WADs, which were modifacations on id's levels. This is COMPLETELY NEW! I reccomend that you use this for Deathmatch, but you can test it out on single. This is an attempted port of id's Quake level, E1M1. Just the layout was copied, however. And even not that completely. New lifts, and extra areas abound. Not ported using any external programs.


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Guest

Unknown date

  
If I wanted Quake, I'd play Quake, not a Doom wad about Quake.

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Guest

Unknown date

  
who was the uploader of this...??? It should remain in the dustbin, not here!

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Guest

Unknown date

  
Poor. It has the basic layout of Quake's first level, but it's like a child's drawing in comparison. Whatever effect the author was trying to achieve by missing out wall textures is lost on me. I have seen several Doom levels that are based on Quake levels, and some of them are extremely impressive. But this is beneath the bottom of the barrel.

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Guest

Unknown date

  
Heh, nice. I drew this WAD up when I was 14. Yes, it's awful, but what a blast from the past.

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MajorRawne

Unknown date

  
"Blast from the past? More like blast from my ass." - A quote so worthy I used it as my Facebook status. This wad brought Doom into the communication age! I'm still giving it fuck all though.

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Guest

Unknown date

  
This is really bad, even as a stand alone level. Exit switch doesn't even work either. 0/5

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Guest

Unknown date

  
Blast from the past? More like blast from my ass.

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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