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Prower's Gate to Hell

   (4 reviews)
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About This File

This level is the follow-up to Prower's Military Base which should be available the same place you found this wad. Prower's Military Base won both the Wad of the Week award and the Wad of the Day award, and has received good comments from the DooMing public. Play PRWRBASE.WAD first, available in PRWRBASE.ZIP at the same place you got this WAD(usually).

THE STORY OF HELL'S REVENGE (aka the plot of the WAD):

You'll never forget this. The guts from the troopers lie around you, some


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Argenteo

  

A little empty when you come back from looking for the keys. It looks good and it plays well. Shoot those columns.

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jwilliams051197

  
This wad is good, could tone down on the shoot down doors, but good.

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Guest

Unknown date

  
A simple, no-nonsense base map. There's enough action, but the difficulty level is quite low, and some areas look very empty. The progression is a little strange, as you're forced to backtrack and visit areas several times, without any new monsters jumping out at you (which makes things even lonelier). Two easy-to-find secrets. Not a bad old-school map, but not a great one either. Recommended if looking for a quick blast-through. --3/5

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Guest

Unknown date

  
What he said. Not bad, but not great either.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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