This wad is a WolfenDOOM scenario for DOOM II; in other
words, a Wolf3D TC. Although created on a Macintosh, it is
fully compatible with PC DOOM, and the included patch file
works with DeHackEd 3.0.
This wad also replaces the original upload called hunt.zip
which resides in the /themes/wolf3d directory.
Title: Treasure Hunt
Author: Laz Rojas
Email Address: firstname.lastname@example.org
Misc. Author Info: web site at
Description: 10-level WolfenDOOM adventure, featuring new
graphics and ambient sounds. Created on a Macintosh.
Additional Credits to: The guys at id, for creating both
Doom and Wolfenstein.
Game: Doom II
Level #: MAP03-MAP15
Single Player: Yes
Cooperative 2-4 Player: No
Deathmatch 2-4 Player: No
Difficulty Settings: No
New Sounds: Yes
New Graphics: Yes
New Music: No
Demos Replaced: None
Base: New levels from scratch
Build Time: Probably too much
Editor(s) Used: Demon, HellMaker, Deimos, MacBSP
Known Bugs: None
For months, the Nazis have been amassing a large collection
of stolen treasure and religious artifacts and stashing them
away at top secret installations all across Europe. Your
mission is to infiltrate one of these heavily defended
fortresses and take back some of this ill-gotten booty.
But beware -- getting out with the goods might be a great
deal harder than getting in!
Authors may not use this level as a base to build
You may distribute this WAD as long as this read me is
*Where to get this WAD*
FTP Sites: ftp.cdrom.com