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Fort Diablo

   (4 reviews)
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What? Kill everything!!


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Unknown date

  
This is dated December 1997. It's a cheap and cheerful castle level, mildly diverting, with only one tricky bit. The design feels dated even for 1997, with a couple of obvious HOM errors. Amusing semi-final battle. Not hard overall; one of those maps where you end up hoarding plasma cells that you never use (in this case there *is* a boss monster, but you can ignore it).

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Unknown date

  
it was fun

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Unknown date

  
There is a major bug in the room with narrow bridge over acid pool: the door can only be opened via the skull switch. If you try to open it like a regular door, it'll break the entire map (only linedef type 1 can be used with sector tag 0, others affect the entire map). Pretty good level otherwise.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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