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DOOM source code

   (436 reviews)
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apollo11w

  
Happy 2017! Over 19 years since Doom's source code release

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Avoozl

  
Why in the hell would anyone give this a 3 star rating?

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Guest

  
the one and only! -RainboWarrioR

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Voltcom9

  
Awesome!

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Guest

  
Carmack 4 lyfe

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lisac_the_fox

Unknown date

  
Like it says, legendary!

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Guest

Unknown date

  
^ The Duke3D src is no better though. The quakesrc is much cleaner, start there if you want something nice to look at. It's also a better starting point for real 3D, as opposed to trying to hack these 2.5D engines into something they weren't designed for.

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Guest

Unknown date

  
this deserves 5 stars. the source code release has kept Doom alive for almost 15 years for crying out loud!

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Guest

Unknown date

  
I loved Doom and basically everything Id has ever produced, but after just quickly reviewing the code, I can't say it deserves anything more than a mere 3. Obviously it works and works pretty damn well, still it'd be considered garbage nowadays.

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Guest

Unknown date

  
Doom at its very most fundamental...it was the release of the source code that made the game so easy to modify and basically allows the community to live on. This seriously deserves higher than the 5/5 I'm giving it.

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Guest

Unknown date

  
Ahhh, thank you ID Software for this code, without it well...doom would just not be doom and this is legendary and lets pepole know what doom really is.

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Guest

Unknown date

  
The greatest game code release ever.. 6/5

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Guest

Unknown date

  
How the fuck is this NOT rated 5 out of 5?

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Guest

Unknown date

  
^^^^^Yeah and don't forget Risen3D! It was made from doomsday that was (may be) made from the doom code. IMHO, i love Risen3d better than Doomsday. 5/5

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Guest

Unknown date

  
I have no idea why this is not THE highest rated file on here, it's the soul of FPSes. For all those guys on here who are shamelessly and soullessly advertising you own shitty source port, you are sounding like a fucking stereotype.

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Guest

Unknown date

  
Be grateful for this, 5/5.

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Guest

Unknown date

  
legendary doesn't even come close to what this is.

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Guest

Unknown date

  
Who voted less than 5/5 for this? - Optimus

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Guest

Unknown date

  
5/5 for existance

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Guest

Unknown date

  
Oh yes!

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Guest

Unknown date

  
The relese of this source under GPL must be one of greatest thing in the wall video game history

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Guest

Unknown date

  
But yea i dont know what it does i just know its important

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Guest

Unknown date

  
Doom community would have died out years ago without this.

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Guest

Unknown date

  
Thank you, John.

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Guest

Unknown date

  
Source code for Doom how could you not love it :D

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  • File Reviews

    • By Doge Sword · Posted
      this is a mockery of two of the best wads of all time.  on top of that gameplay sucks.  don't get it for your sake.
    • By leodoom85 · Posted
      Another solid mapset that captures the PSX version feel perfectly. Maps comes in all flavors, from techbases and urban areas to the menacing void and, of course, HELL and also has some unexpected secrets which you might play it to see. Of course, I absolutely love the PSX version of Doom and this one is no exception. Gameplay speaking, it's pretty balanced and thought out nicely...with ambushes, good monster placement and really nasty traps which you must avoid it at all costs. One thing that will help you a lot is the addition of a new weapon...seriously, that thing is powerful...check it out and try. Maps have a nice look that helps you to be inmersed in the atmosphere and coupled with the music, it's much better.   Great recommendation, give it a try and you'll have a fun time.
    • By leodoom85 · Posted
      Since I tested the map, I can say that playing it again it still surprises me the amount of effort and detail of the gameplay used, like a lot of portals, clever effects like the one used before you pick up the yellow key saying nope and many nice references including a special secret. Gameplay itself for combat is pretty straightforward with some nasty stuff for you in the Nightmare difficulty. Try that out by all means. Really solid stuff which I totally recommend you folks and play it.
    • By elend · Posted
      When first reading this wad's description I thought this will be a 1994 style map, where someone just tried to recreate his office building to shoot up his colleages. Boy, was I wrong!   Going Down emerged as one of my favourite megawads so far, with its very clever use of small to medium map space and interesting gameplay mechanics in every single map. The first couple of maps start innocent enough, but soon you will find yourself navigating literal crawl spaces, thinking about use of space and / or slight puzzle mechanics just before being thrown into hell itself and fighting for your life. Going Down is designed as a literal descent into hell, which was the most beautifully realized aspect of it. How every map slightly changes into a more and more hellish theme is just great, great design work. Even though the later maps delve into slaughter territory I must admit that I still quite enjoyed it. Actually this was the first time I enjoyed being slaugthered and figuring out how to approach the map.   Going Down is simply an amazing piece of work, oozing quality from start to finish and rewarding the player with incredible elevator music inbetween. A must play.
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