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The Lost WAD #6 (12\97)

   (4 reviews)
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About This File

The Original Lost WAD floppy disc was dusty. It had inches of dust on it. So, I decided to re-vamp the original, and make it up to date. Well, nevertheless, this is NOT The Lost WAD #1! This level's is based on the first. This is about three times bigger with better traps. I'd ask anyone who plays this to download the original and check out the two side by side.


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Unknown date

  
This is from ten years ago, although it's presumably slightly older. Starts poorly, and I dock a point for using the Aliens door sound, and another point for the silenced pistol sound, and the other sounds. We don't need to hear the zombiemen scream OOAAH! when they die, over and over again. I'm in a bad mood now. To be fair the level isn't awful, it's just very square, mazey, and forgettable. I stumbled on the exit by accident and felt no desire to backtrack.

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Unknown date

  
This short map is very avarage, both in gameplay and layout. It's not ugly but not beautiful either, just the common mixture of bricks, wood and some metal. Gameplay is ok, but not hard. Well, avarage, you know... (Oh, and you should take the yellow door before you enter the teleporter, because there's no way back to it.) 2/5 -Milian

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Unknown date

  
Pretty good.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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