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The Lost WAD #6 (12\97)

   (4 reviews)
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About This File

The Original Lost WAD floppy disc was dusty. It had inches of dust on it. So, I decided to re-vamp the original, and make it up to date. Well, nevertheless, this is NOT The Lost WAD #1! This level's is based on the first. This is about three times bigger with better traps. I'd ask anyone who plays this to download the original and check out the two side by side.


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Unknown date

  
This is from ten years ago, although it's presumably slightly older. Starts poorly, and I dock a point for using the Aliens door sound, and another point for the silenced pistol sound, and the other sounds. We don't need to hear the zombiemen scream OOAAH! when they die, over and over again. I'm in a bad mood now. To be fair the level isn't awful, it's just very square, mazey, and forgettable. I stumbled on the exit by accident and felt no desire to backtrack.

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Unknown date

  
This short map is very avarage, both in gameplay and layout. It's not ugly but not beautiful either, just the common mixture of bricks, wood and some metal. Gameplay is ok, but not hard. Well, avarage, you know... (Oh, and you should take the yellow door before you enter the teleporter, because there's no way back to it.) 2/5 -Milian

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Unknown date

  
Pretty good.

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  • File Reviews

    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
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