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Deathmatch Warmup

   (44 reviews)
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About This File

This is not a deathmatch simulator, but rather a deathmatch warmup. Many enemies that not only look like but act like players in this patch/wad. Use this when you can't find somebody or need to warm up!


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Guest

  
Hey doom guy lets take 1vs1 today with this -Ranger

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dg93

  
pretty fun, though kinda pointless.... but fun!

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Guest

Unknown date

  
IT's awesome

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Guest

Unknown date

  
Good concept, but it's not the best in the world. Most of the guys have plasma rifles and almost all of them can't have/switch to other weapons. Deserves 4/5. -Ghoul Hunter

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Guest

Unknown date

  
I don't know what to say about this one. It's a good concept, but when it comes down to the gameplay, it's... nothing short of fighting monsters on Hurt me Plenty Level. I guess this wad was created before the rise of Bots for Doom came about. The Map reminds me of MrDoom.wad probably in it's early stages. What this all boils down to is, there is absolutely no way this wad could replace a Deathmatch in any way. That's what Skulltag and Zdoom is for :-)

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Doomkid

Unknown date

  
I'm impressed he figured out how to get the 'plasma marines' to move while shooting, i could never get that right in DEH format. The map is average 90's DM stuff, very random.

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Guest

Unknown date

  
This is rather ingenious. There's an idle SS guy that you shoot which causes the other "players" to spawn onto the map, that you then fight. The level layout is interesting and very good for a deathmatch. My only real gripe is that the other players move slowly compared to your guy, but this was because the author had to use modified doom monsters scince there was no "proper" bots for Doom available in late 1997/early 1998. Anyway, 4 stars

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Guest

Unknown date

  
good 4/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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