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IKSPCIAL.ZIP

   (6 reviews)
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About This File

These are four example wads Iikka made for the Requiem project. Uploaded to ftp.cdrom.com by Gaston Lahaut with Iikka's permission, as a shining example for other level designers :)

This archive consist of four levels + 2floors.wad partial 3D room over room effect + cross.wad fully functional 3D rooms + underwtr.wad: a 'deep water' effect + undergnd.wad: visual 3D rooms effect

In due time these effects will be described on the Mordeth FX Editing pages at http://www.warande.ruu.nl/~glahaut/edit.htm


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bzzrak

  

I have barely slept last night because I was trying to figure how were these effects done. Of course, I failed. (Don't do that at home, kids.)

Completely mindblowing.

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Unknown date

  
The title alone stomps your colon and makes it bleed.

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  • File Reviews

    • By Rimantas · Posted
      Better play Wolfenstein 3D with keyboard only, thousand times in a row.
    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
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