Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

IKSPCIAL.ZIP

   (6 reviews)
Sign in to follow this  

Guest

About This File

These are four example wads Iikka made for the Requiem project. Uploaded to ftp.cdrom.com by Gaston Lahaut with Iikka's permission, as a shining example for other level designers :)

This archive consist of four levels + 2floors.wad partial 3D room over room effect + cross.wad fully functional 3D rooms + underwtr.wad: a 'deep water' effect + undergnd.wad: visual 3D rooms effect

In due time these effects will be described on the Mordeth FX Editing pages at http://www.warande.ruu.nl/~glahaut/edit.htm


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

bzzrak

  

I have barely slept last night because I was trying to figure how were these effects done. Of course, I failed. (Don't do that at home, kids.)

Completely mindblowing.

Share this review


Link to review
Guest

Unknown date

  
The title alone stomps your colon and makes it bleed.

Share this review


Link to review
  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
×