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Mission In Ramatahatta (MIR)

   (6 reviews)
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About This File

This is my BEST, LARGEST and most DETAILED map EVER! It is also the first to have a proper background story...

See below for the story and "Fun Things To Do In Ramatahatta"!


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Guest

  
That's some rocking music right there, dude. My custom monsters were rocking pretty hard! ~4/5 for the entire rocking experience!

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Zahid

  
This is only map of Author at idgames...This is not large for modern day standards..start/end areas are ordinary...fights are plain and unexciting.layout along progression is poor too ..details are there esp at prison and ship area are beautiful..this map proves the point that visuals alone cant make a map enjoyable...average map overall...

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Guest

Unknown date

  
This is dated January 1998. I'll give the author a star for enthusiasm, and another one for the level, which is decent. It's a small-to-middling techbase with a strangely pointless port section. It has 91 baddies. I found the gameplay cramped and awkward, and the level looks like something from early 1995. There are some good attempts at detail (the prison) but it's very copy-and-paste (the prison, the barracks at the end) and once past the start it's easy, too.

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Guest

Unknown date

  
good map -sargebaldy

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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