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The Gauntlet

   (3 reviews)
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About This File

This is my first level, so it probably sucks. But, at least I tried to make it tough to get through, and I tried to use SOME architecture. The basic layout is pretty much castle like, and some of the traps are real easy to spot, but they all seem to work well. :)


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Unknown date

  
This is dated January 1998. It's a good, hard map in a rough E3 style, with 289 baddies, including lots of toughies, abelnuski. Fortunately you get a tonne of health and ammo. The level is divided into a series of arena fights, although you can run through a lot of them (if you're boring); the third one is the best. Seems to wind down with a pair of symmetrical areas that don't really stand out, and you can BFG willy-nilly. Nice compact final battle though.

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Unknown date

  
Fairly large marble temple with lots of neat, violent traps and plenty of action. Also, even though some bits are a little plain, many areas look nice. Progression is fairly straightforward except for one or two places where you have to keep your eyes peeled. Just grab the ammo and powerups and blast away! Great fun. One or two fights do feel awkward, though. Plenty of good secrets, too, 16/18 is the maximum (two sectors are too slim to register); some may be a little too hard to find. Recommended. --4/5

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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