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DOOM v1.2 shareware version

   (18 reviews)
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About This File

In order to create a complete collection of historic DOOM versions, as released on the Internet at the time, id Software has allowed to place this file, the v1.2 shareware version of DOOM released on Feb 17, 1994, in the official idgames archive.


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yo

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Guest

Unknown date

  
Boring as shit

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Unknown date

  
LEGENDAREY -Darkhaven3

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Doomkid

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Awesome as shit

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Guest

Unknown date

  
Fixes many of the annoying little bugs that were introduced in 1.1, but unfortunately is still far from bug-free. Notable is the broken PS/2 mouse support (character spinning). After this released to mixed response, id decided on releasing a few internet-only beta versions in order to get as many bugs squashed as possible with the assistance of the fanbase.

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Unknown date

  
I don't need to download this as the discs I bought back in '94 are version 1.2 :-)

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Unknown date

  
Commnunity is falling since 1993, who cares about it being bad anymore? Without it the game would be long forgotten. Of two evils we choose the least.

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Unknown date

  
OMG! I remember getting this on a disc (with magazine) way back in '94 and havn't looked back since... still playing DOOM to date (9th May 2007). Obligatory 5/5

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Unknown date

  
yay i grew up with this -sargebaldy

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Unknown date

  
coolstuff.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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