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SUB-ZERO v/s LIN KUEI

   (6 reviews)
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About This File

This set of wads contains new graphics, sprites, sound and music to create a Mortal Kombat in Doom2. I suggest you to play in Chosen One, but, if you're brave, play in MASTER (heh heh...) All the weapons were changed, and it can be a little difficult to play with the new weapons at the begining, but then you'll be fine. Requires Doom2 v1.9.


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Doomkid

Unknown date

  
This is pretty cool stuff - the new graphics aren't bad, the maps are a bit plain but forgivable. I like the idea behind it.

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Guest

Unknown date

  
Lol pretty old wad with a nice idea for a tc

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Guest

Unknown date

  
Auto 5 for a Mortal Kombat related wad.

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  • File Reviews

    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
    • By CountArchvile · Posted
      ''Build Time:3 Months'' Sure Terrence
    • By CountArchvile · Posted
      the map looks good visually but what does the have to do with doom 64? and how do I kill an archvile with a pistol? and a cyberdemon with a chain gun?
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