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The Mining Complex

   (4 reviews)
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About This File

A single player level. Large level. 1shawndm is a trimmed version of this level; the deathmatch version -this is what I thought, anyway, before I made real DM levels ie. super small. Full of one-shot monsters. Don't watch the demo if you don't want to know where the secret doors are. WARNING: ultraviolent is only for the very best.


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Unknown date

  
This map is large and complex. It's a big facility with lots of ways and rooms in a hall full of green nukage. It's looking standard for his age. I found the beginning quite hard, but it became easier after I'd managed to surmount the first wave of imps. The map requires a lot of running around, which became a bit tedious after a while. But I still like this kind of map. 3.5/5 -Milian

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Unknown date

  
good map, but seriously lack details.

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Unknown date

  
good wad

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Unknown date

  
A fun but frustrating level from the past; although it's for Doom 2 and has a smattering of Doom2 monsters, it feels like a Doom 1 level, particularly E1M7. In fact it reminds me of Christian Hansen's CH Retro, although this is not quite as good.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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