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Night Sky

   (10 reviews)
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About This File

A new 360ø nighttime sky that ROCKS for all of id Software's games and for Team Eternal's "Eternal Doom III". I figured that most "id-holics" have most, if not all of id Software's games, so I packaged them all in one ZIP file rather than separately , and included as a bonus, one for Team Eternal's "Eternal Doom III".


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printz

·

  

This is not a night sky, it's a space sky, with highly visible galaxies. It won't make sense on Earth because you can't see galaxies with the naked eye, but shall work in space and on any astronomical bodies without or with thin atmosphere.

 

Also there's a problem with the permission sections in the text files. The outer text file, published with the archive, says:

Quote

Authors MAY use the sky textures with *NO* modifications to the graphics
(including the "SKYx" sections of the "TEXTUREx"/"PNAMES" and the "MAPINFO" (in
Hexen) resources) to build additional levels with, but *CREDIT ME* for the sky
textures in your WAD's text file.

which gives you limited permission to use the sky in your maps, but still not permissive enough to let you adapt the graphics to any modern rendering.

 

However, the internal (from the archive) text file says:

Quote

Authors MAY NOT use this texture pack (NITESKY.ZIP) or any of it's included
files or resources (including the "SKYx" sections of the "TEXTUREx"/"PNAMES",
the "MAPINFO" in the Hexen resources, or the original "Space2.gif" night sky
image) to build additional levels without prior written permission.

which, while suspicious of lack of attention on writer's part, on this current state it means that you just can't use these graphics in your mods. You can try to contact the author to get a permission, so there's that chance.

 

So which one is it? Because without further clarification, "yes AND no = no".

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Misty

  

It's a sky texture replacement wad, it has several files for each iwad and pwad like Eternal Doom. It's a bit dated these days, but for true old-school feel it should be enough. If you feel tired of default sky textures in your iwad playthrough, load this and enjoy different view and feel. 

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Avoozl

  

This would go well with some of the Master Levels which have their own simpler starry skies.

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Loud Silence

  

Right sky for DooM.

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Gaia74

  

Excellent Addon!

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Vanessa

  

Fucking awesome, dude!

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Doomkid

  

Good!

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  • File Reviews

    • By Philnemba · Posted
      Had a blast playing through this 2001 classic on UV with saves although the last 2 maps were such a ball buster I wasn't sure if I was able to complete this wad but heavy save scumming prevailed 😅. Also I personal think Map 10 is the best Archvile only map I've ever played to where I think its better than both Plutonia 1 & 2 😈    
    • By printz · Posted
      A low-detail tunnel dungeon with tricks and traps, probably typical of dungeon crawlers. The execution falls rather flat, with too little detail and trial-and-error situations. Gameplay ends early, you don't need to go everywhere.
    • By Walter confetti · Posted
      It's a cute first mapset by FractalXX, a mapper mostly known to be the project leader of Gridlock 64 and some other maps for other projects. The wad is strongly reminiscent of 90s mapsets and have quite good attention to detail, as well of lots of "bright colors"  in the textures usage that is rare to see in Doom maps. All maps are pretty short (the one that take me most of the time it was 10 minutes of play) and this mapset can be finished in a half hour. Best map in the pack is MAP09, but overall  a ok episode for pass the time.
    • By spd7693 · Posted
      Didn't impress me much. The maps are short and mostly simple, you start and you finish - that's it. Most of the maps are simply arena fights with some tougher monsters. 29 is a bit of hectic and I will say that I don't like secrets that obviously require an arch-vile jump. Maybe OK to be speedran on UV-Fast, or UV-Respawn - it's quite challenging - but for a calm player like me, who enjoys playing tricks with monsters and finds more thrill dodging projectiles than fast-killing stuff, this wad was quite boring. I'd honestly rather play Eternal Doom than this. (If I have another 6 months to spend, of course.) Let's see if Zone 400 will be more thrilling.    Yeah, I am seaching for maps with lots of fight puzzles, switch puzzles and moving around, that aren't as long as the ones in Eternal and Epic 2. Is there such a wad at all? 
    • By Lebsrostla Halabala · Posted
      I think it is a great megawad to improve skill of someone who just finished Doom II. Short and fun levels with great soundtrack. 
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