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Night Sky

   (10 reviews)
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About This File

A new 360ø nighttime sky that ROCKS for all of id Software's games and for Team Eternal's "Eternal Doom III". I figured that most "id-holics" have most, if not all of id Software's games, so I packaged them all in one ZIP file rather than separately , and included as a bonus, one for Team Eternal's "Eternal Doom III".


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printz

·

  

This is not a night sky, it's a space sky, with highly visible galaxies. It won't make sense on Earth because you can't see galaxies with the naked eye, but shall work in space and on any astronomical bodies without or with thin atmosphere.

 

Also there's a problem with the permission sections in the text files. The outer text file, published with the archive, says:

Quote

Authors MAY use the sky textures with *NO* modifications to the graphics
(including the "SKYx" sections of the "TEXTUREx"/"PNAMES" and the "MAPINFO" (in
Hexen) resources) to build additional levels with, but *CREDIT ME* for the sky
textures in your WAD's text file.

which gives you limited permission to use the sky in your maps, but still not permissive enough to let you adapt the graphics to any modern rendering.

 

However, the internal (from the archive) text file says:

Quote

Authors MAY NOT use this texture pack (NITESKY.ZIP) or any of it's included
files or resources (including the "SKYx" sections of the "TEXTUREx"/"PNAMES",
the "MAPINFO" in the Hexen resources, or the original "Space2.gif" night sky
image) to build additional levels without prior written permission.

which, while suspicious of lack of attention on writer's part, on this current state it means that you just can't use these graphics in your mods. You can try to contact the author to get a permission, so there's that chance.

 

So which one is it? Because without further clarification, "yes AND no = no".

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Misty

  

It's a sky texture replacement wad, it has several files for each iwad and pwad like Eternal Doom. It's a bit dated these days, but for true old-school feel it should be enough. If you feel tired of default sky textures in your iwad playthrough, load this and enjoy different view and feel. 

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Avoozl

  

This would go well with some of the Master Levels which have their own simpler starry skies.

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Loud Silence

  

Right sky for DooM.

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Gaia74

  

Excellent Addon!

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Vanessa

  

Fucking awesome, dude!

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Doomkid

  

Good!

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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