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REoL TOUGH: Special Edition

   (5 reviews)
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About This File

You're about to enter three lands where pain and suffering are well known for going hand to hand. First off, you head to a weak Military Base run by the enemy. It's a cinch, and prepares you for the worse. We like to call it "Thy Easy Initiation", bacause only a scumbag fails here! If you make it, you're then sent on the the worst battle since the Citadel, knicknamed "Cita-DEATH". Oddly enough, it's another citadel, and there's more death and destruction. Looking sort of like the citadel you first faced, commanders like to call it "Citadeath II". It is indeed like the older citadel, but tougher, and more functional.

Finally, you're about to enter "Thy Final Fairwell", where one of 2 things are about to happen to you. You'll either live to tell about your horrific battles, or you'll die here. The Cyberdemon made a small arena between you and him, within the canyons in which the base lies within. Strange, he blocks the Exit, which leads right back to the city where you came from. When you see that, you know it's all over.


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Guest

Unknown date

  
Slick, exciting mayhem.

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Guest

Unknown date

  
This is a good 90ies wad, typically looking (and feeling) for its time. The maps are medium-sized with a not too complex layout. The challenge is avarage. All told, it's a quite entertaining oldschool-game. 4/5 -Milian

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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