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This SUXX!

   (26 reviews)
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About This File

In the midst of all the awesome, creative wads appearing in the Action Games Forum and on the Internet, comes "The WORST 32 Level Wad E V E R C R E A T E D for Doom II". Built, designed, and playtested by Team SUXX. Don't say we didn't warn ya!


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Ledld

  

This is the worst WAD I have ever had the experience of playing. I love it.

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E.M.

  

This right here is one of the oldest joke wads ever made, and its parodies of bad map design are still relevant to this day.

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SilverMiner

  

The soundtrack is coherent thruout the whole

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Philnemba

  

Ok not going to lie, but I thought this shitpost megawad was made last year and NOT from February of 1998 which also technically predates the original Mockery wad by a few months 👀!?

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Guest

Unknown date

  
My brain hurts.

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Guest

Unknown date

  
The only thing I liked, (Shocker!) is that these guys are honest that this is crap, unlike those idiots that spent 34 months on TEH NEW D00M!!1ONE 0/5 -Some Soviet

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Guest

Unknown date

  
Both "legendary" and "vomit" apply equally well to this, the first joke megawad. The first deliberate one, anyway.

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Guest

Unknown date

  
DAmn straight this SUXXX!

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Guest

Unknown date

  
BEST MUSIC EVER!

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Guest

Unknown date

  
Disappointing; mostly consists of too-small rooms with cyberdemons in, with a smattering of very large rooms with a very few monsters in (and a half-dozen "proper" puzzle-type levels, including a prototype of Congestion: 64). It's not really consistently creative enough to be engaging, going through it was like a chore.

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Guest

Unknown date

  
Good funwad. Maybe a bit repetitive, but all in all it's good... I agree with the first reviewer !

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Guest

Unknown date

  
BTW, FYI the ZIP file also includes a complete solution demo (plain vanilla DOOM v1.9), recorded by none other than "Dia" from Team Eternal/TeamTNT -:)

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Guest

Unknown date

  
yeah well Carmack also said that doom 3 was the best game they ever made at ID, which is a gross overstatement. Classic Doom/Quake 1 have superior level design/flow/creativi ty/variety in comparison. Anyway, this is perhaps the best "crap" wad I've ever played haha. 5/5

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Guest

Unknown date

  
If you found this "disappointing", you're an idiot for not reading the text file before playing.

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Guest

Unknown date

  
You win a 5, because I can't stop laughing at the music!

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Guest

Unknown date

  
Stupid! 5/5 -PC

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Guest

Unknown date

  
The "music" is horrible, the maps are all wierd and seem to have been put together in 5 minutes (total), the layout and texturing of the maps is worse than if done with SLIGE... But these maps are so bad they're almost good! I mean, there are no obvious bugs -- for instance, all the maps can be completed from scratch -- like in so many maps out there that are complete crap and whose authors set a lot higher goals. Maybe it's just me, but I like playing this.. oh, wait. It's just me. --2/5

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Unknown date

  
Better'n any of "Terrys" CRAP. Still crap though, but not as crap.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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