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Ambient Sound Experiment for DOOM II

   (12 reviews)
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About This File

Load this WAD into DOOM II (i.e. DOOM2 -FILE AMBIENT.WAD), in the "Options / Sound Volume" menu turn the "SFX Volume" all the way up and the "Music Volume" all the way down, select "Fist" and punch one time. I figured that this WAD might give authors some ideas for adding ambient sounds to their levels.


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mallo

  
Neat and useful.

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Unknown date

  
Thanks for the resource!

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Unknown date

  
This one's literarly AWESOME, man!

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Unknown date

  
Stick to music, Rich. :P

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Unknown date

  
This .wad file replaces some of the ambient monster "searching" noises with church bells, howling wind, thunder etc. When you punch, the monsters in the level come to life, but because they're hidden you get the impression of environmental audio. It's a clever idea that must surely predate 1997, and it's obsolete nowadays, buy the sounds are handy.

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