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Light Amplification for id Software's Games

   (5 reviews)
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About This File

Is your monitor too dark? COLORMAP.ZIP contains modified COLORMAPs to brighten up DOOM, DOOM II, Heretic, and Hexen. Included are the separate decompiled RAW resources, the compiled RAW resources, and WADs for 0% brighter, 25% brighter, 50% brighter, 75% brighter, and 100% brighter (cheater <G>!). These files came about because my monitor (brand name undisclosed) started slowly getting darker after it's 6 month warranty expired :(. Unzip with the -D parameter to recreate the subdirectories. Then, simply load the brightness WAD of your choice using the -FILE parameter for the game.


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Unknown date

  
Useful for cheaters (100%) and for playing in vanilla exe a lot of modern wads designed for ogl rendering ports. For example, PL2 with 025% looks fine for me with gamma=1 //hth

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  • File Reviews

    • By Spectre01 · Posted
      Impressive visuals and scale for its time. Epic memes are thankfully limited to secret areas. map04/final quarter stretch is extremely cheeseable compared to the rest. Plenty of time spent cleaning up turret enemies. 3/5
    • By SilverMiner · Posted
      So rarely I see cool things...
    • By Walter confetti · Posted
      Is pretty funny killing hordes of cyberdemons with a toy spoon... Try It!  
    • By kmxexii · Posted
      Do not play this in ZDoom-family ports. An incompatibility with Boom breaks progression in MAP01. There is a cool effect where a tech column barrier blocking the way to the red key basement is "disappeared" by what I believe is a short-lived scrolling floor effect; this should happen after handling the Hell knight teleporter chamber in the northeastern wing that comes off the main yard. I verified the correct behavior in Eternity after banging my head on the wall for at least a half hour if not longer; this is probably the source of the frustration felt in the comment dated 3/27/07 and the anonymous comment where the player knows where the red key is but can't access it.
    • By Bryan T · Posted
      This was fun.  Map19 was the highlight.  Map02 sucked balls.
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