Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

The Lost WAD #7

   (4 reviews)
Sign in to follow this  

Guest

About This File

/Story You awoke sharply at 3:53 AM to the sound of the sirens. You knew what that meant. In a matter of minutes the phone rang like a dull roar under the sounds screeching outside. The UAC Commander was talking so fast you could barely disipher the words. "Slow down" you say, "What's going on?" The sudden screech and the UAC Commander's screams brought back that slow chill you had the last time. After hanging up the phone you look outside at the opaqe moon and the red haze that blankets the night and realize they're back. You shake your head. "When will they close that experiment for good" you wonder. After starting a pot of coffee and stumbling to the shower you hope this time you won't get called. At 5:34 AM the phone rings again. After two words you tell it is the President of the UAC Corperation. "We screwed up" he says. "An understatement!" you yell back. The President continues, "There is an abandondend sub-station we forgot about. We need you to go in and stop this from happening again. I've arranged a sub-sect transport for 700 hours, be here. Remember your oath." You dress calmly, wondering if this time it won't happen. As you drive to the UAC Corperation you prepare yourself, and as you step onto the transporter you hold your breath and cross your fingers.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Memfis

  
Basic but inoffensive design, actually quite nice looking at times (the E4 sky helps). I enjoyed the fights and totally loved the music. Fun level.

Share this review


Link to review
Guest

Unknown date

  
This is from 98, and it's a not too creative wad with some sound-effect changes/enhancements that don't really do anything. The level feels like a couple of different ideas cobbled together, and never presents a unifying whole.

Share this review


Link to review
Guest

Unknown date

  
some bugs found

Share this review


Link to review
  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
×