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yeahman

   (9 reviews)
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A Doom II Level


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Doomkid

  
I just love it when authors find their old wads and comment on them - Something about it gives me like empathy-nostalgia or some shit. Anways, the maps aren't amazing, but theyre passable (especially for a young teen in the 90's.)

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Unknown date

  
Wow, it's nice to find my level online still, after about 11-15 years. At the time I was 12-16 years old. I don't exactly remember when I did this, but given the age at which I did this level, don't be too harsh :).

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Unknown date

  
It's possible to say "terribly great" too often. This feels like the start of a megawad; the end of the first level is the beginning of the second, which is unfinished. The first level is decent but very barren. It has a clean, E1-style look (there are no Doom 2 features), although it's very empty and there's no real challenge. There's a nice build-up to a boss battle, although the battle itself falls flat. It's a shame this designer didn't put more monsters in the level, and polish it.

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Unknown date

  
omfg soooooo good!

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Unknown date

  
Bah. The first level is playable, but not terribly great, with visual quality that isn't terribly great. The first level on its own could get two stars, but I gave the wad as a whole only one, because the second level is unfinished and unwinnable.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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