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INSANE.WAD

   (3 reviews)
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About This File

This is my first WAD. I called it insane because of it's difficulty. I hope to include it a new episode. It's small, but hey, that doesn't matter much.


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Guest

Unknown date

  
Great for a first WAD.

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Guest

Unknown date

  
I agree with post #1, and like to add: very rectangular and straightlined layout, contains a horrible HOM, and gameplay ended abruptly bypassing a large part of the level. Overall: if it was a 1994 map (the experimental era), then it could be considered as not bad, but for 1998 (TNT: Eternal DooM era) it has way too many flaws and is plain poor, and for 2014 it is not even worth a try. As 1998 map: 1/5. BTW text file says E1M1, but it's E3M1.

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Unknown date

  
The description of this WAD intrigued me, so I of course had to download it. I shouldn't have. It's an awful, awful map in so many ways. Non-existing texture alignment, wierd texturing overall, stupid secrets, an end-room with blinking lights that'll give you an epileptic seizure... The list goes on and on. It's also way too short. Oh, and I almost forgot - it's rediculously easy! (In spite of the name). I must say I'm quite surprised; I didn't think maps this shitty were still made in 1998. --1/5

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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