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The Doom WAD Reviews v0.12

   (1 review)
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About This File

These are a set of reviews for single play of all the new levels for Doom 1 on ftp.cdrom.com beginning with the numbers 0-9 or with the letters A-B.

I am aiming to review all the levels on ftp.cdrom.com. I have released those that I have done so far mainly so people can comment, and perhaps reveal any problems with the reviews.

The reviews are all in HTML. I am no expert, but most of the stuff should work with any browser. I know it works with Internet Explorer 3.0.

The reviews come are in two ZIP files, which should hopefully be somewhere near this TXT file. These are:

D1REV0B.ZIP - The reviews themselves. This is all you need to see the reviews. Approx 131Kb.

D1REV0BG.ZIP - Some screenshots of some of the better levels. If you download these, they appear beside the reviews, to give a real feel to some of the levels. You don't need these. Approx 615Kb. You have to download a copy of D1REV0B.ZIP to get the reviews themselves.


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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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