Kmetl Series

   (4 reviews)
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Author

Kurt Kesler

About This File

Kmetl_9 is a Shotgun/Chaingun/Rockets level. Yes, you do NEED the Rockets!

Credits

id-software, anyone who still plays DOOM!

Base

New level from scratch

Build Time

A while.

Editors Used

Wauthor, Wintex4.3, Lview Pro

Bugs

None known, but there is an area that is huge, may have slow frame rate on computers less than mine, a 486 vesa local bus with an Intel Pentium 83mhz, its just barely jerky. Run it in Real-Mode Dos for more speed.




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Unknown date

  • 5
  
This is great fun - a techbase / castle level with loads of baddies packed into a fairly small space. It feels like two levels joined together, firstly a compact Quake-style computer base, and then a more expansive castle. The gameplay is fairly easy, because you have loads of rockets, but the action is non-stop. The castle section in particular has a relentless quality that sets it apart. The design is fairly plain, but it's great fun to play.

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Unknown date

  • 5
  
fun map

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Unknown date

  • 5
  
now this is my definishin of AWSOME! this is probibly my favrit level out of the wads kurt has made play it and see foryourself 5/5

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  • File Reviews

    • By lupinx-Kassman · Posted
      An old partial conversion that uses dehacked for some nifty effects. You can leave shotgunners in a sorta slumped state, watch a building get demolished, and use a mancubus's arm as a weapon among other things. Goof++; Tickles my soft spot.
    • By Meril · Posted
      Some missing textures, weird maze. Not sure if author tried to make multilevel illusion or not but anyway he screw up. 2.5/5*
    • By Meril · Posted
      Map is made correct, but short, bland, plain, nothing more than some rooms filled with monsters opened one after another.
    • By Meril · Posted
      Impressive features for 95 wad, but it is made by good engineer but no artist. Ladders, map with indicators which switch left to find, great concepts. But ladders are glitchy (in GZDoom) player and monsters sometimes getting stuck in floor. It's a shame that gameplay is bad. Starts in the room filled with mostly hitscanners (infighting gets almost 40 of them), vaults filled with ammo. Visuals: 2/5 Gameplay: 2/5 Cool stuffs: 4/5
    • By Walter confetti · Posted
      Funny short map, I remember to have played already this map quite long time but I don't remember where... Anyway I like the new music.