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Prower's Revenge

   (2 reviews)
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Prower's Revenge: AKA The Story

You glance at the computer screen to the side of you. "Damn," you say


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Memfis

Unknown date

  
Nice design and lighting, level progression is linear and a bit weird (for example, you find keys before the corresponding doors). Monster placement is simple but you might get in trouble due to limited health (I died two times). It's kind of fun but I was expecting more based on the first few areas.

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Unknown date

  
Small, simple nukeage base, with a slightly awkward progression, including a pointless small switch "puzzle". There's enough action but it never gets difficult in spite of a somewhat limited supply of health and no armour. Ammo is plentiful, unless you're aiming for 100% kills in which case you should save as much as possible for the gratuitous, awkward cyber fight at the end (the author clearly didn't intend for you to kill it). A decent but mediocre map. --2/5

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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