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KWIKSWCH.WAD

   (4 reviews)
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About This File

Well, I'm 5'9", heavy build, brown eyes...oh, you mean the level! I have a terrible tendency to start building a level and then leave bits of it sitting around for ages. I discovered part of this level still waiting to be completed, and I had a sudden burst of inspiration, so here it is. The level is quite tricky - ammo is limited and there is much switch-pressing, hence the name. Let me know what you think!


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Zahid

  
its a smart layout...with decent challenge involve...low monster count but fun combats, abundant secrets makes bit too easy although

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Memfis

  
Very good small TEKGREN\/METAL2 base thing with clever, interesting progression and enjoyable combat. Shame about that visual glitch at the end, although I liked how it allows you to see the monsters you're about to fight. On my first try I immediately fell in the pit lol.

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Unknown date

  
From the title and readme I was expecting something awful, but this is a fun early level that starts off a bit dull but gets better as it goes along. It has a pleasant early feel and it's not too hard - the secret weapons make it fairly unchallenging. It's marred only by a prominent missing texture near the end and an irritating nuke pit at the beginning that you can't escape from.

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  • File Reviews

    • By Liberation · Posted
      Lovely looking level with some great features. The weather alone is awesome! Very playable, no cheap traps or anything like that, just solid gameplay. Also had the noise from the "Shadows" from Babylon 5 coming from the strange skull trees. Solid all-rounder.
    • By Voltcom9 · Posted
      This was an experience similar to the end of the movie 2001... It throws all conventional Dooming etiquette out the airlock and into the vacuum of space. Once I started playing this I simply had to keep playing, just to see how ridiculously stupid things could get.  As a jokewad I'd say it does it's job pretty well. It's worth a download if you want a laugh. 
    • By Xyzzy01 · Posted
      Totally not biased giving this review or anything... :D
    • By Scotty · Posted
      A set of compact, sub-100 monster maps that create challenge through a combination of devious enemy placement and instances of highly unforgiving architecture - in some respects, this is reminiscent of a highly compressed version of Sunder.
    • By dylux · Posted
      Did I miss something here from the players that gave this wad a 4 (and above) rating? The maps were too short, too linear, very bland and very easy. The music was horrible on most maps. With the exception of the elevators, I absolutely hated the new sounds. Finally, the soldier face was a bit much.   I did the first 6 maps in roughly 30 mins. - and that included looking for the secrets (which slapped you in the face at most times). I got to Map 14 before I just gave it up out of sheer boredom. I just couldn't see it getting better.   Sorry, IMHO, the play for Operation: BIOWAR just wasn't fun for me, even on UV.
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