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ARBOR2.WAD

   (4 reviews)
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A very dangerous botanical garden.


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Zahid

  
Refreshing oldie...bit too easy if you find all secrets...

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Guest

Unknown date

  
This map is nice, even though it has no light variation. Unfortunately, it is a little buggy and has unbalanced gameplay: 1. I found 100% kills impossible 2. If you miss the red key and lower the bridge, you're stuck unless you find an obscure S1 linedef which rises the bridge (in middle air) 3. The map is tiny and has no dangerous monsters (a mastermind can be crushed), yet it has all weapons available 4. unmarked secrets. 2/5 stars, vdgg

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Guest

Unknown date

  
I was not unimpressed, but nothing close to great. A decent time waster.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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