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Assault On Outpost 13

   (3 reviews)
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About This File

It's been 24 hours since the Phobos and Deimos bases disappeared. Reports have been coming in from all over the Earth of "demons" appearing from thin air and swamping UAC installations. Everybody is on edge. Outpost 12 reported a massive attack force, but then communcation was cut. Your job is to secure the base and fend off any attack. Good luck soldier!

Note: The idea of this level is basically to SURVIVE by using your head and watching your ammo. Note that the exit switch is OUTSIDE the base, but it can only be raised by a switch INSIDE the base. If you want out, you're gonna have to work for it!


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Guest

Unknown date

  
This map is quite a damn good experiment, especially considering its from 98.4/5

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Unknown date

  
This is a cool idea for a wad, especially if you're a John Carpenter fan. Unfortunately, after the first time playing it it becomes too easy, because you know where the switch outside is going to be raised. After killing some of the monsters you can just run outside and turn the whole thing off long before you're supposed to be able to end the game.

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Unknown date

  
It's an interesting idea - a castle map in reverse. You defend an output from over 400 monsters that teleport into the grounds that surround it. You can seal off the fort and hold them off, although it's not too hard to wade out and kill 'em all. The fundamental problem is that, if you don't fire a shot at the start of the level, you can walk into the base, activate the exit switch, walk out, and end the level. Otherwise it's a fun slaughter-style map.

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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