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Invasion II v.1.0b

   (26 reviews)
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About This File

This is sorta a BETA version of Invasion II, the next version will be called Invasion 98 (for TeamTNT's BOOM engine). And I will make a full attempt to kill ALL the bugs. Which should't be that hard, anyway.


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Guest

Unknown date

  
This is fantastic with Immoral Conduct, starts off fairly arbitrary with strewn ammo and health ratio but quickly develops into vivid and immersive environments, a worthy sequel to the classic original. -4/5 - Bloodite Krypto.

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Guest

Unknown date

  
Good

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Guest

Unknown date

  
Unfinished and I can't get it to really work right either. Map19 is a ripoff of the 1996 classic Polygon Base. Some decent maps, but on the edge if I can really recommend it.

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Guest

Unknown date

  
Nice work, though some maps are rather confusing. Especially Map 19 sucks (imagine 500 rooms each of them with at least 6 doors... --> orientation impossible) But other maps are really good. 3,5/5

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Guest

Unknown date

  
This pack somehow remimded me of Icarus. It's pretty good, not up to the best of them, but good, especially as there are just so many 32 levelsets that lack quallity, it's refreshing. The first few maps were not too god and there were some horrible levels, but if we overlook that, it still has a lot of enjoyability in it.

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Guest

Unknown date

  
It was alright. Some of the levels were way too dark. There were a few good maps and a few boring maps. Nothing really spectacular.

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Guest

Unknown date

  
It's a good-quality megawad, but I didn't find it very inspiring for some reason.

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Guest

Unknown date

  
A nice wad. Better than the first. I give it 4/5.

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Guest

Unknown date

  
Better, but not good. Meh, Go Figure. 3/5 ~~lawa001

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Guest

Unknown date

  
Pretty good. Better than the first. Worth a solid 4 this time. (The first was 3.5 IMO).

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Guest

Unknown date

  
3 stars, a solid megawad, definitely better than awful invasion I, but not great quality, I say if you're a megawad junkie play it, otherwise, give it a look, but there's better sutff out there.

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Guest

Unknown date

  
Not nearly as good as the first one.

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Guest

Unknown date

  
Pretty good. Get it.

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  • File Reviews

    • By Meril · Posted
      It's large 1995 map. Starting area is looking nice, but later author lost creativity and made mazy corridors. Very challenging because of overuse of chaingunners. It's extremely annoying. Lots of traps, Some clever, some not fair.
    • By HUGEkidsY2K · Posted
      Too linear in my tastes looking back now, will do better with my next projects!
    • By Meril · Posted
      For 95' map is really ok. A bit "blocky" design, but not bad. Map is rather big, it takes me 40min but i get lost in one place. Some good traps, IMO kinda challanging at the begining, before you get ssg. Overall good classic wad.
    • By Erick · Posted
      Fun map that captures a nice TNT-ish feel with plenty of weird yet also nice looking rooms, groups of hitscanners and demons to blast through, and a sense of adventure to it. Taking the MAP14 slot, you would see the episode 2 skybox of TNT: Evilution and listen to the track "Cold Subtleness", both creating a nice atmosphere to the map. Worth checking out!
    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
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