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Alternate (console) Sounds for DOOM (all incarnations thereof)

   (11 reviews)
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About This File

I felt that the sounds from the PSX and N64 versions of DOOM had much better sound effects, so I plugged my consoles up to my sound card, recorded various sound effects and managed to fit many weapon/enemy sound effects into this WAD. It's not complete, I haven't gotten out all of the sounds I want. If anyone knows how I might extract raw sounds from PSX game data, let me know, it would make this *much* easier. Also, if anyone has any better samples of existing sounds here, or has some decent-sounding new samples that I don't have in here, let me know, I'd like to include them. Hell, just let me know if you use this, I'd like to get an idea as to how many people are still playing DOOM (I do it between Quake II sessions :) )


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Guest

Unknown date

  
Pretty good, I always loved the sounds from Doom64 and now I have them, thanks to you! The only problem with this WAD is that the marine sounds aren't changed and the sounds are a little too quiet. But this is still excellent! Keep up the good work! -Fancy Q

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mrthejoshmon

Unknown date

  
needs the rest of the sounds but fills what its for!

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Guest

Unknown date

  
A few of the sounds are pretty good, the rest are just okay. None of them are bad, though.

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Guest

Unknown date

  
Not bad,but to finish the wad he should of used sounds from Quake or Doom3.

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Guest

Unknown date

  
Pretty good sounds to darken the mood of the game. -Weasel

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Guest

Unknown date

  
Good sounds like the bfg and plasma rifle but why wasnt there a chainsaw sound?

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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