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Inferno

   (53 reviews)
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A nine-level complete replacement for DOOM I, E3, full of special effects such as: - 3D bridges (over and under): levels 7, 9 - 560ø spiral staircase: level 7 - Blastable walls: levels 6, 9 - Monsters rising from water: level 9 - Lots o' cool architecture If you play nothing else, warp to level 7 -- it's probaly the best level I have ever made.


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pulkmees

  

Pretty good Episode 3 for Doom. It's dated in parts for sure, definitely worth a playthrough though. Loads of eyecandy and decent gameplay here.

E3M1 - no monsters, just cool looking hell rooms. I like the concept. What bothers me though is that they are all separate ideas, just rooms with cool looking structures/concepts. There needs to be something that ties everything together more. That would have probably made it even harder to do in 98' though.

E3M2 - Not really memorable, weird ideas here and there just to make it cool. Once you pass a certain white door there is no going back. Can't get those secrets or enemies you missed. End room is kind of a brown 90s mess, not really appealing to me.

E3M3 - As mentioned before ammo is pretty scarce in this map. Loads of cramped spaces. Hard to even tell where you have to go. Not a fan of this map.

E3M4 - Second best map in this wad. Huge exploration map. Reminds me of The Citadel from Doom 2, but larger, more epic. Ammo is scarce is the beginning though.

E3M5 - Pretty linear level, that gives you the impression of exploration though. Best in the wad for me.

E3M6 - Exploration level. It's like a mix between M3 and M5. Parts are linear, some parts pretty cramped. One of the best in the wad though.

E3M7 - Another ammo scarce level if you're playing from pistol start. Starting area is really annoying with some optional shotgunner "traps". Not a fan of the fake 3d staircases either. This map has a lot of weird scenery as well, which is kind of cool. Second least favourite map.

E3M8 - E3M3 ver 2.0 - Ammo is not as scarce, but there are a lot of cramped spaces, lava floors, mixed bag for me

End fight is kind of memorable - you can watch Barons and Spider Mastermind fight.

E3M9 - Kind of a mixed bag as well. The huge lava river is cool. Caco fight in the dark with huge amount of space - not really that exciting. Rocket launcher is almost hidden in a weird place. Might even have trouble killing the ending caco swarm. I definitely like the start of the map more.

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Demtor

  

AWESOME. When I play other Doom 1 hell episodes, this is the standard by which I compare them too. It's got everything. Mood, atmosphere, large spaces, meticulous detailing, intricate puzzles, and epic exploring. My only bad knock on this is reusing the same Doom 1 music track. Bleh. The worst. But that's just me. Whatever though. The visuals and hard as hell gameplay is killer.

 

Check out my album (http://imgur.com/a/hfNJM) for some of my favorite screenshots. Could have done more but there is just too much awesome to capture it all.

 

 

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Guest

  
Mostly legendary. M1 is crap that should have been omitted - large underground maze with automap disable, one lost soul as the only monster, no weapons or ammo and 3 health bonuses. What rubbish. The rest generally brilliant but.

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Guest

  
An absolute classic vintage wad. Can be a bit rough around the edges at times, but it was 1998 and it's impressive for that time. Recommended. -TRRobin.

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NuMetalManiak

  
way too confusing layouts for me and not really up to par with Lutz's other stuff. E3M4 is a really good map though.

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Guest

  
Whoever called this crap is full of shit and jealous.It shows in that one word.

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Guest

Unknown date

  
Inferno and Crusades, the best Doom1 episodes

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Guest

Unknown date

  
So where are all the enemies?

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Guest

Unknown date

  
The first level was really lovely - atmospheric and just "something different". The rest was OK, but ultimately not as good as I'd hoped.

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Guest

Unknown date

  
Wow! That staircase made me drop my tongue in the floor!!!

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Guest

Unknown date

  
No doubt, this is one of the best FPS episodes ever made for any game IMHO (and I've played a LOT)! Visually stunning, gigantic levels with so many moving parts that I felt like I was inside a giant puzzle box. I played it with the Doomsday Engine and it was beautiful. I used the Quake soundtrack for background music and it was truely a memoral experance. I'm gonna look this guy up and see what else he has done. So if you find this page, DROP WHATEVER YOU'RE DOING AND PLAY THIS WAD!

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Guest

Unknown date

  
This episode has a nice, oldschoolish gameplay and some cool vanilla tricks. The most astonishing thing about it is the maps' giant size. They are all very carefully done, looking good and giving a nice atmosphere. However, I didn't understand the first map, because I was roaming around in these giant halls and rooms without encountering any monster at all. Gameplay started with map 2 then, and it was quite a fun, though the maps took me a while to accomplish. 4/5 -Milian

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Guest

Unknown date

  
This is the best doom episode I've played. Brillant oldschool style, nice ammo-balance and difficulty. Better than the original inferno. 5/5

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Guest

Unknown date

  
Really good stuff, although I felt that the gameplay needed tuning. It sometimes seemed that I was wandering about for hours with nothing to shoot in some levels, and wandering about in general in all levels. Other than that, though, this is truly memorable stuff. Chris Lutz is a god among men when it comes to mapping. Try this out, you won't regret it. 4.5 stars

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Guest

Unknown date

  
Great wad

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Guest

Unknown date

  
Inferno is definitely a legendary pack for Doom. Unlike some other reviewers here, I actually think the lack of monsters in the first map is brilliant. The architecture is good enough that monsters aren't needed to admire the scenery. My only complaint about this pack is how confusing the non-linear layouts can be. The ammo is also too abundant, but I fixed this by reducing the ammo by 1/2 using a mod. Overall, this is a memorable pack that deserves 5 stars.

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Guest

Unknown date

  
This is extremley good. The levels are so large and vast. You MUST download this. 5/5 -PC

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Guest

Unknown date

  
Excellent excellent wad. If you enjoy atmospheric level design and great old school gameplay this one is a must have. The first level alone is a visual masterpiece. -CapNapalm

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Guest

Unknown date

  
Super huge levels and excellent in all aspects! I can't believe this is the author's first effort ever, cause it is just about the best first effort I've seen!

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Guest

Unknown date

  
Without doubt my favourite e3 replacement of all time. Lutz owns! - pritch

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NaturalTvventy

Unknown date

  
Hugely inspirational.

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Guest

Unknown date

  
I think the first level shouldn't have been as optional as it was, especially having the very best atmosphere in the entire wad, but other than that this is unmissable! Not quite as uberdetailed as its E1 counterpart (P:AR) but plays as good (and possibly then some)! Either way both of these episodes are must haves!

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Guest

Unknown date

  
Great atmosphere and fun gameplay! Download it now! Hey, it´s legendary!

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Guest

Unknown date

  
Visually Amazing!! GP is fairly good, not THE
BEST, but fun.

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Guest

Unknown date

  
GREAT Episode

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  • File Reviews

    • By galileo31dos01 · Posted
      Done with these settings:   - Crispy Doom 5.3.
      - Ultra-Violence
      - Continuous combined with pistol start mindset.
      - No saves, mostly.
      Very decent tribute to the original game. Each map is essentially a remix of the ID's levels, built around the same theme and music tracks per episode, albeit with the author's personal changes to the design. Aesthetically, the only notorious difference, and by no means less important, is the texturing he decided to use in some sections. In general the maps look extra polished, there were no signs of misaligned textures, but I wasn't that attentive to be honest. He did left the most distinctive visual features of each map untouched, for example where it's supposed to be a dark secret dungeon, it is a dark secret dungeon, just not copy-pasted.    As said before, Wonderful Doom is just a revamped Ultimate Doom. If you know the game by heart, there may be little room for surprises, so you can take it as a memory test. Of course, the author added his own touch to the gameplay. I would underline the size of the rooms in comparison to the iwad, tending to be more compact though in no way less attractive. In consequence, they lead to a bit more claustrophobic combat, specially throughout the latter episodes, sometimes you'll find yourself in a hairy situation like a slow drop in a cluster of imps and barons coming from the shadows, or starting surrounded of pinkies and barrels to detonate using your ol' peashooter. Another thing is the resource balance, sometimes giving more leeway where there wasn't originally, other times less obvious for the pistol starter. This is part of several plot twists Wraith added here and there to the main concepts to keep it somehow fresh and interesting, but I'm not going to spoil any in particular.    Secret-wise, I guess it's not needless to say almost all of them can be found normally, there is one in E2M9 that can't be triggered due to the teleport line. Otherwise, there are no broken sectors or staircases of secrets (sorry to burst your bubble ;P). There are no disliked maps, and so I'll avoid to pick favourites this time. I also didn't care if most maps were extremely similar to the iwad ones, but that could not be the case for you.   Overall, I won't lie and say this turned out to be thoroughly enjoyable. It's what I expected from an author with such love for plain vanilla Ultimate Doom. Nostalgia fans should give it a go. Well, as long as you wish to "play Original Doom one more time", otherwise if you expect a thing like "Doom the Way ID Did", it might not be wise to download this. My rate is 8/10.
    • By bemused · Posted
      This is clearly the most groundbreaking, exciting release of the decade. Forget your megawads, this is where its at. Wonderful, delightful, sublime, glorious... all words that dont even come close to expressing just how great this wad is.
    • By Meril · Posted
      Another abomination in doom mapping. It's crap even in crap category.
    • By Meril · Posted
      Ugly, rectangular, not enough ammo. In one word: CRAP
    • By Meril · Posted
      Sound replacement is terrible. Sounds are very annoying. Level also is ugly. Only thing I like is sprites replacement. Kicking nazi asses is same as good like demons ones ;)
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