Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

A desktop theme for Windows 95

   (3 reviews)
Sign in to follow this  


About This File

A desktop theme for Windows 95.All new cursors, high color, with cool sounds and wallpaper. Requires Plus! to install.

I wanted to create a Theme that was better to look at and better to listen to than the existing Doom themes that I have seen on the 'Net. To do this, I made all the icons 256 colors, as well as the mouse pointers 256 colors. I extracted new sounds from the Doom.wad using NWT, and tried to pick the best sounds for each event. Previous themes had some dork screaming "I will destroy you" or something to that effect that really ruined the whole theme.

I could of used the existing 16 color animated cursors that were avavilable, but they didn't fit in with everything else I did being high color, so I created new ones almost from scratch, using extracted .pcx's from the Doom.wad as my base.

Finally, for wallpaper, I chose the opening scenes from Doom and Doom2. I wanted to capture that very first feeling of playing Doom for the first time, when everything was knew. . . those were the days. You remember them don't you? You'll find them included in the archive. Copy both bitmaps to your Windows folder and you can switch back and forth whenever you choose the display control panel applet.

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

it was crap,im kidding

Share this review

Link to review
  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.