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dickie04.WAD, issue 1.

   (5 reviews)
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About This File

I lost the plot slightly when working on this level and it has ended up as a bit of a mish-mash: two wads merged into one. However, I've spent too much time on it to throw it away. There are some nice exchanges to keep you amused.

Also, when you get to the 'reactor' area, try to resist shooting the archviles. Just for fun, I've added a much more satisfying way of killing the little buggers as you will find out...

This map is 277kb when unzipped.


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Guest

Unknown date

  
Note: I had an accident. I ment to give Dick2 only 3/5. Also, this is really only 3.5/5.

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Guest

Unknown date

  
This is an early level from Richard Wiles, who recently did the excellent "Monolith" series. This map is also very good. It's a well-designed techbase/reactor/mou ntain with a steady lot of action and a non-linear layout. Emphasises gameplay over looks. Much easier than the readme suggests - you can chaingun snipe a lot of the baddies in relative safety. Gets a bit wandery at times (many locations look the same). Still very good, though.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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