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One Mean Castle

   (11 reviews)
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About This File

This one turned out different than I intended. The scenery is better than the fights. I tried to compensate, but I think some areas are too big for my style, and I can't fill in the gaps between fights. Some spots have very high monster counts. I just wanted to do something different from what my other WADS look like. Please send me comments, good or bad.


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Guest

Unknown date

  
Yeah. What he said.

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Guest

Unknown date

  
Good,tough level that doesn't degenerate into a slaughter map.Holds up well for it's age.4.5[5]/5

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Guest

Unknown date

  
A nice little romp. The beginning is nicely hectic, but the metal castle has some annoying traps. Still worth a play, even for its age.

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Guest

Unknown date

  
Overall simple, rectangular layout. Texture use is spare but consistent. Decoration is, except for the brown piles, almost absent. So ambiance is nothing special. @ UV monster placement is a bit uninspired, and gameplay is not even a bit challenging. Small 3/5, you might give it a try if you have 10 minutes spare.

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Unknown date

  
Very good. Nice gameplay, challenging, and nice architecture.

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Guest

Unknown date

  
It's somewhat overrated. You fight imps and hell knights at long range and there's a hall full of mancs which takes ages if you play it safe.

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Guest

Unknown date

  
Bitch of a level. It's a cool looking castle that's actually a fairly wide open series of battles. Plus, the designer blocks your escape routes or turns your cover into the next monster's hiding place. Wicked fun.

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Unknown date

  
Wow! I found it very challenging and good gameplay!!! 4/5 - Optimus

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
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