Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

dickie02.WAD, issue 2.

   (10 reviews)
Sign in to follow this  

Guest

About This File

Issue 1 Although this is my second release, its the first wad that I completed to my satisfaction. Went back to it recently and added a few lighting effects. I also pinched the sky from "plutonia" to give a 'bright & breezy' feel.

This level is 214kb when unzipped.

(Issue 2) Many thanks to those who e-mailed me ref Issue 1. This issue has removed that terrible bug at the start (how annoying). I have also changed the sky - less garish than before.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
This is from 1998. I haven't played any of the others in the series. This one gets off to a poor start, with a dark cavern maze that sickens me. It improves considerable when you get outdoors, and continues to get better as it goes along. It's done in a Doom II style, which is unusual, as most levels seem to be inspired by Doom I. Nice balance of health, ammo, and monsters, bit too many "chaingunner balconies". Becomes very good by the end.

Share this review


Link to review
Guest

Unknown date

  
Although technically not as good as later entries in the series, dickie2 has a special kind of atmosphere, which makes it one of my favorites. This map was released in 1998, but it has that old-school 1995 feel, without having the shortcomings of those old maps.

Share this review


Link to review
Guest

Unknown date

  
Probably two levels here, which are mechanically linked together with blue door as border. In both are too blended texture selection on my taste - cave, metal, wood, redbrick etc. Don't look as wad by famous mapper either (but little better than dickie01). Early ssg grab is quite annoyingly tricky, because you shall need to skip twice two barons on a narrow ledge. *** /hth

Share this review


Link to review
  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.
×