Title : dickie05.WAD, issue 1 (Waterworld)
Date Finished : April 98
Author : Richard Wiles
Email Address : firstname.lastname@example.org
Other Files By Author : dickie01-04 (More in the 'Dickie-Doom' series "The crusades" to follow)
Misc. Author Info : 30yr old helicopter engineer, lives in Yeovil, England. Supporter of
Yeovil Town FC and Brighton & Hove Albion (Well, somebody has to!!)
Keen runner, curry eater, gardener and doomaholic.
Description : This wad is 264kb when unzipped
Wow!! Am I proud of this one. When I play tested it on UV it took me
ages to complete, but never found it frustrating. You get the rocket
launcher quite early on in this level which speaks for itself. The
opening sequence is pretty hectic - I have no idea how it will play to
others since, of course, I knew where to run to get safe!!
I am now learning that big is not necessarily best. This level is
the biggest I've done so far (though this is mainly due to the detail).
I am unlikely to do a level as big as this again.
Additional Credits to : My girlfriend Ness, for tolerating my obsession with this project.
id for doom - best game ever!
* Type of DOOM II file*
New level WAD : Yes
Map # : Map 05
Single Player : Yes
Cooperative 2-4 Player : Haven't tried it, though might play o.k. in nightmare mode.
Deathmatch 2-4 Player : Sorry, definitely not (starts are provided though)
Difficulty Settings : Yes
New Sounds : No
New Music : No, though used D_SHAWN from map07.
New Graphics : No
Demos Replaced : None
* Construction *
Base : New level from scratch
Build Time : Ages....
Editor(s) used : Doomcad6.1, DMapEdit (for node building), Wintex.
Known Bugs : None - but if you find any, please mail me.
May Not Run With... :
* Copyright / Permissions *
Authors may NOT use this level as a base to build additional
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
* Where to get this WAD *
FTP sites: cdrom & mirrors
I design all my wads with skill levels such that I can complete it on UV without using cheat
codes or secrets (but only just....and I know what's coming!). Level 1 on the other hand is
easy for the experienced player but should provide a challenge for the less talented / novices
I would really like to see some .lmp's of people playing my wads. Please feel free to mail me
your demo recordings.
Also, any reviews are most welcome.