Lost in Hell Series *** Enhanced with TNT's BOOM engine ***
Title : LIH.WAD
Date Finished : Apr. 98
Author : Harq
Email Address : firstname.lastname@example.org
Misc. Author Info : Heavy Doom addiction.
Descriptions : The first level was started as part of a TC, but
after finding out I was not allowed to see the
new textures (the head guy would put them in AFTER
I sent him the wad), I decided to quit the project.
How do you make a wad without seeing the textures
that will go in it? I also changed the first 2
areas a little so as not to steal his idea for the
Level 1 - The Beginning of Confusion
Somehow you've taken the wrong teleporter
and ended up in someones back yard...?
Or, it could be some type of lost world
you've stumbled upon? :) Get your ticket
at the booth. Do you play checkers? Have
fun in the outside play area where
teleporting is the 'in' thing (not
Level 2 - Midroads to Confusion
Not one of the larger levels you'll ever
play. No keys.
Level 3 - The End of Confusion
I started this level at the end and
worked my way to the beginning. I had no
idea what was coming next. It turned out
to be an interesting excursion through
the reaches of hell. No keys... just kill.
And yes... Cyber is in there. Damn me! Not
to tough a kill for an avid Doomer.
Level 4 - Confusion Justified
My first use of the BOOM engine.
A few places to visit, sights to see,
and of course, nasties to kill.
- The Arch-Vile Experimentation Center
(he's a pushover)
- Drop Zone
(not what you are thinking of)
- Imps Playground
(they'll move away, and rush you)
- Shooting Gallery
(now this is fun!)
I've used just a couple of the features of
BOOM in this level.
Doom is alive and well!
Additional Credits to : Grayfax - playtesting and suggestions.
Nickledime - for not playing the wad... he knew he
would die without help... :)
* Type of DOOM II file *
New level WAD : Yes
Sound PWAD Only : No
Music PWAD Only : No
Graphic Addon Only : No
Dehack Patch Only : No
.LMP Only : No
Other : BOOM - from the good folks at TNT
Required To Have In Dir : Probably Doom II :)
...and you'll want the BOOM engine.
(Get it at cdrom.com)
* Play Info *
Map # : Map 1-4
Single Player : Yes
Cooperative 2-4 Player : Yes
Deathmatch 2-4 Player : No
Difficulty Settings : Not implemented
New Sounds : No
New Music : No
New Graphics : No
Demos Replaced : None
To play a .wad using BOOM...
If BOOM is in your DOOM2 dir- boom -file xxx.wad
* Construction *
Base : New level from scratch
Build Time : Play it. It took awhile.
Editor(s) used : DCK 3.62 (enhanced with the BOOM engine)
Known Bugs : Shee-it!
* Copyright / Permissions *
Authors MAY use this level as a base to build additional
levels AS LONG AS I AM GIVEN CREDIT FOR THE ORIGINAL and you
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc.) as long as you include this file
intact and I am notified.
* Where to get this WAD *
(This is redundant...)