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dickie06.WAD, issue 1 (Hell Henge)

   (5 reviews)
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About This File

This wad is 388kb when unzipped, due to the extra graphics & music.

This is a very red wad and I like it!!

There are plenty of lost souls in this level. This is an often poorly used monster. This is a shame since when used effectively, he can be a real pain...as you will find out!

Anyone who has played my other levels will know I'm quite fond of the imp ambush - and there's a real corker in this one. It's not that difficult but great fun just blasting the little buggers away.


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Unknown date

  
I was very worried by the bit in the readme about Lost Souls, and how they are a pain; that is why people don't use them, because they are a pain. The level is good-looking and well designed but often frustrating. It starts with a lava maze that irritated me, but it gets much better and is overall a good level, with wonky textures. I kept getting the impression that the author was trying to piss me off rather than entertain me, though.

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Unknown date

  
Pretty decent map, I recommend it. Sometimes it seems to get a bit difficult or irritating, but it ends pretty quickly and I find it to be rather easy to avoid taking too much damage if one knows how to play.

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  • File Reviews

    • By m8f · Posted
      EPIC journey through 11 completely different levels. Stunning visuals: from tiny details to grand architecture. These maps are challenging, but not impossible. Had to retreat to HMP on the two latest levels, though.   My favorite level is Felt (library). So many passage ways to explore.
    • By NuMetalManiak · Posted
      it should be obvious to those who are playing this that this is NOT another Doom 64 TC. it's recreating the levels of Doom 64 as Doom II levels, which is why you see other monsters and a few changes to layout as well.   i'm not gonna give this a good score though. but this may be because I just don't like Doom 64's levels in general. even when you cut out the atmosphere and enhance the gameplay and layout of the maps here there's still some bashful puzzles to solve and well, the levels are longer than they really are. my Doom 64 opinion of course.
    • By Gato606 · Posted
      Nicely done succesor of Plutonia
    • By Gato606 · Posted
      Overall is nice, but I'm not much into small maps crowded with monsters, other than that, looks like a decent megawad
    • By Gato606 · Posted
      Sorry, but can't give more stars to this megawad, it gets really tiresome to start like 6 times the same map with a different door each time and the and the innecesary overstuff of ammo and guns just kill the fun of Doom being about managing your resources.  It can be some kind of fun opening a terminal in GZDoom and setting SV_fastWeapons to 2
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