Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

REAL: DOOM2 Conversion

   (14 reviews)
Sign in to follow this  

Guest

About This File

You must search for a brazilian UAC jungle base. New graphics and sounds immerse you in a jungle enviornment as well as caverns, an ancient temple, and more as you search for the base and attempt to destroy everything that escaped. (Press F1 after installation for full story)


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

NuMetalManiak

  

theme seems nice, but these textures get boring after awhile, but map layouts and combat are the worst. barely any combat to speak of here, and then you have awful corridor crawling gameplay to complement it. not even MAP06 can save it and that's probably the only map here that is somewhat worth playing.

Share this review


Link to review
Nems

  

Boring gameplay, cramped maps, zero challenge. There's other maps and mapsets out there that do the "real world" theme better than this. I can't really recommend this except to WAD historians and the curious.

Share this review


Link to review
Guest

  
Ambitious project - sadly too much. New textures are ok, but map layout and gameplay are not at all. Gameplay consists of mostly walking through a zillion of cramped passages, almost all with the same jungle look, making it way too repetitive. The remaining architecture & gameplay are not much better. 3.5 for the sprites, 1.5 for the architecture and 1 for the gameplay makes 2* average.

Share this review


Link to review
Guest

Unknown date

  
sounds and tree sprites are nice... it's all about this wad **

Share this review


Link to review
Guest

Unknown date

  
easy gameplay, more as an excellent showcase of graphics and ambient sounds, very original

Share this review


Link to review
Guest

Unknown date

  
It's nice, but no masterpiece. Fairly plain maps other than the nice textures, and the effects are also simple but effective.

Share this review


Link to review
Guest

Unknown date

  
pretty darn impressive TC for an immersion within the depth of the jungle, with fine ambiant sounds. The maps are not the best ones that I have ever seen, but they are of excellent quality. It's of the same quality than AlienTc by J.Fisher. A must!!! Jive

Share this review


Link to review
Guest

Unknown date

  
4-5 of 5 for the appearance. 1 of 5 for gameplay. It's ridiculously easy. 2/5 -Milian

Share this review


Link to review
Guest

Unknown date

  
Crappy gameplay, but good graphics for its time. The same guy who did this also did a map for Twilight Warrior. Still, way too boring. 2.5/5

Share this review


Link to review
Guest

Unknown date

  
This is pretty creative; the jungle theme is pulled off very well for the time and I thought some of the audio effects were pretty cool too (especially the music that plays when you enter the BFG room). 4/5.

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×