Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Bigtrap.wad

   (5 reviews)
Sign in to follow this  

Guest

About This File

We had information from a 'highly regarded' source deep inside enemy forces that their main system could finally be penetrated by using a secret maintenance password. You and Dora were selected for this mission. You were to penetrate the computer and transfer of all of their data into the Suckulator 2000 hybrid bio-silicon storage box. You made it deep into the city and found a personal study terminal. Dora hooked up the S2000 to her head and the dark one's personal PC and began transferring data. Almost instantaneously, she began to screaming, then dying in two minutes. Before her eyes blew out of her sockets, she screamed, "HELP ME!!! RUN!!! HENRY, THEY ARE EVERYWHERE!!"
"Run!!! Remember, the barrels and computers are your fiends........HELP ME!!"

Quick, back down the secret tunnel!............................

LOOK OUT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

  
lazy, sloppy design and high degree of stupid

Share this review


Link to review
Guest

  
Nice 1994 map. Large, lots of fights. Texture use is spare, and the layout as well as the traps have a high copy-and-paste factor, but that was common in those days. Gameplay has some interesting and for that time challenging moments. Therefore rated as 1994 map: small 4*.

Share this review


Link to review
Guest

Unknown date

  
This is E2M1. I enjoyed it - it's good fun for a 1994 level. The barrels lend themselves to chaingun sniping, a technique which wasn't generally used at the time. I counted 317 monsters, but a couple must have got stuck in a teleport somewhere. The design is generally clean and has an E2 feel. They're called breasts, and every woman has them. I'm not sure if the author meant to write that "the barrels and computers are your fiends"; perhaps he did.

Share this review


Link to review
Guest

Unknown date

  
Not bad.

Share this review


Link to review
Guest

Unknown date

  
This one was fun to play. There are loads of barrels, crossfire situations, and walls opening up to reveal monsters, as well as groups of monsters teleporting in. You start out in a crate-/techlab, but towards the end the design varies. It never gets really hard (unless you're careless and stand too close to a barrel, hehe) but it's still nice to fight hoardes of monsters continuously for 15 minutes. Tip: push ALL silver/computer textures. 299/300 kills is maximum. --3/5

Share this review


Link to review
  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
×