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Title : Kill Gates
Date Finished : May 23, 1998
Author : C¥ßerÐemºn(aka Mike Watson)
Email Address : cyberdemon101@geocities.com
Other Files By Author : South Park Doom][, the BFG 3400 patch, the
Nightmare Imp patch, Project X, and a few more.
Misc. Author Info : Bill Gates pisses me off. FUCK BILL GATES!!
Why you ask?
"640K should be enough for anyone."
-Bill Gates 1982
"Windows 95 uses 1280K of memory."
-Bill Gates 1992
(thanks to {BaRaKa} for these quotes)
Description : In a nutshell, replaces all Imp sprites with
Bill Gates. Will alter your doom2.wad(very
safe)but the second you quit DeuTex will
remove the gfx from your main wad. Don't
worry!!
Additional Credits to : id Software for making Doom][, the dudes at
#DooM2 on IRC for inspiring this and Bill Gates
for being the richest nerd in the world. Oh yeah,
and http://www.ihatebillgates.com for Billy's
mug, and Ty(I don't wanna misspell his last name)
for helping me out with the wad merging and
how to do it, etc.
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Map # : 01
E#M# : Level not for use with Doom
Single Player : Yes
Cooperative 2-4 Player : Yes(untested)
Deathmatch 2-4 Player : Yes(untested)
Difficulty Settings : Yep
New Sounds : Nope(sound card's busted)
New Music : No(see above)
New Graphics : Yep(sprite and a new sky)
Demos Replaced : Nope, play it your damn self.
Base : New level from scratch and new graphics from scratch
(except old Billy Bob's face)
Build Time : I'd say 8-12 hours
Editor(s) used : Waded, NWT, DeuTeX, PSP
Known Bugs : When you subtract 3 from 3.1 the calculator
says the awnser is 0. And When you shut it
down it whines at you for not shutting it down
the right way. Oh, but MY wad has no bugs(I hope)
May Not Run With... : Optimized for doom2.exe v1.9, but should run
fine with Boom and Doom Legacy.
Install:
1) Unzip everything to your Doom][ directory
2) Go into DOS and type 'killbill'
3) Have some fun!
Includes:
gates.wad - Wad file for putting Bill in(graphical)
microsof.wad - One level PWAD(single level)
killbill.txt - What you're reading
deutex.exe - DeuTex
killbill.bat - Main batch file
Try not to delete any of these by accident, or you will
have problems.
What it does: The batch file will merge gates.wad into
your doom2.wad. It will then load the level
for you to play. After you quit, DeuTex will
quickly remove all the sprites from doom2.wad.
This is about 99% safe. If you want it to be
100% safe, then type this at the command line
of DOS: deutex -app gates.wad gates2.wad. That
will merge gates.wad into a big PWAD(about 2MB)
called gates2.wad. Then type doom2 -file microsof.wad
gates2.wad. This is 100% safe but it wastes space.
Authors can use this level as a base to build additional
levels. But tell me first, and send it my way.
However, authors can NOT take the graphics without permission from me.
Just give me a ring at cyberdemon101@geocities.com and I'll prpbably say
it's okay.
I am not responsible for anything that happens to your
IWAD. I have tested this many times, and my IWAD is fine,
but there's a first time for everything, and I don't have enough
cash to get sued.
You MAY distribute this WAD, provided you include this file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact.
This PWAD and patch is FREE. IE, if you bought this, you're an idiot.
* Where to get this WAD *
FTP sites: http://members.xoom.com/Doom2
http://www.cdrom.com/pub/idgames
and all mirrors of CDROM.com
BBS numbers: None, but check for me on IRC, I might send it to ya.
Other: I'm not sending it to you by e-mail. Out of the question!