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Assorted Crates

   (11 reviews)
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An assortment of crates.


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Guest

Unknown date

  
Awsomeness :D -r_rr

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Guest

Unknown date

  
Oh man, I like to climb on things

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Guest

Unknown date

  
Start to crate ratio in this wad is terrible

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Guest

Unknown date

  
Review Part I: This caused me intense pleasure for the about two hours I was trying to beat it. However it was too hard. I tried in vain to get to the top crate, but instead repeatedly slammed my body up against the wall. With a dull thud I hit every time, my neon green body armor rubbing the blue paint of the crate off which each attempt I made to scale the insurmountable pillars before me.

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Unknown date

  
Review Part II: I tried, fruitlessly, to climb up, and my fingernails were peeled off on the edge of the splintering pine that housed the UAC's implements of war packaged within the crates. In frustration I found myself shooting at the crates with my pea shooter, hoping to expose the BFG I fantasized being trapped inside. When I ran out of ammo and the mighty UAC crates refused to yield their beautiful treasures, I beat my fists into the wooden containers...

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Unknown date

  
Part III: what was supposed to be pine felt like immortal mahogany as the leather of my gloves tore apart, exposing my reddened knuckles. The pink of my skin's agitation soon turned to a bloody red fountain as my skin broke against the mighty xylem before me, and I painted the box red with the spatter of my blood. I panted. It was no use.

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Unknown date

  
Part IV: The sweat from my brow mingled with my freshly spilled blood as my forehead dragged down the crate in defeat, my mangled hands embracing the wooden monolith, tears of my defeat softening the blood spatter as it covered my face and marked me in shame. This wad, my friends, is truly an epic for our times, celebrating the impotence of man as he beats his entire against the mighty phallus of fate. -Shaikoten, 5 stars.

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Guest

Unknown date

  
Electrifying and highly innovative, a true modern classic.

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  • File Reviews

    • By Meril · Posted
      For 1995 design is ok. But is VERY short. 3 min in slow pace.  Map is easy af.
    • By Meril · Posted
      Square rooms, no details, ugly. Secrets aren't flagged as secret. Only for crappy-wad-lovers.
    • By Meril · Posted
      For 1995, not bad. Some ideas, are really cool, but they're mixed with dumb things. Texture misalignments are common. Overall I had nice time with this.
    • By Nems · Posted
      Aside from a couple of stinkers (I'm looking at you, maps 20 and 33), this was a pretty fun and challenging map set to play through. For the time limit imposed in order to make these maps, they're of pretty nice quality, I think. While I wasn't the biggest fan of the (in my opinion) overusage of Arch-Viles and Revenants, it was still a fair challenge.
    • By Classicgamer6 · Posted
      Disregard earlier review server error caused me to download the incorrect file. So what do I like? The textures combined with the sharp lighting contrast between heavy dark and rather bright areas. What I don't like is the rather empty feeling level with large rooms and corridors filled with medium tier enemies on Ultra Violence, i.e cacodemons and hellknights, while only given a shotgun and chaingun. The issue with this is that encounters become more tedious than dangerous. I would add a super shotgun or spread out the medium tier enemy placement. The level detailing leaves a lot to be desired with the large empty grey rooms/corridors reminding me more of Half-Life than Doom. With some more detailing and better monster/weapon placement I would rank this higher but as it stands this level leaves a lot to be desired.
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